Richard Garriott, the creator of Ultima, is building a blockchain-powered MMO after the lackluster performance and disappointment of his previous game, Shroud of the Avatar. The new project has already seen an outpouring in support from players eager for another chance to play this long lauded franchise

Richard Garriott is a famous American game designer, best known for creating the Ultima series of role-playing games. He is currently working on a blockchain MMO following the failure of Shroud of the Avatar. Read more in detail here: richard garriott.

Richard Garriott is building a blockchain MMO following the failure of Shroud of the Avatar

lord-british-696x229 Starr Long (left) and Richard Garriott (right)

Richard Garriott is working on a new massively multiplayer online role-playing game, and it’s chock-full of NFTs.

Garriott, best known to mainstream gamers as the multi-millionaire creator of Ultima Online, and business partner Todd Porter have announced that a new unnamed MMO is in early development under new studio DeMeta, and will feature the same top-down isometric perspective as the original UO, as well as a variety of adventure content. While recognizing that crypto games aren’t often particularly good, and that gamers are understandably dubious of them, the pair rationalize the business model as a method to “give direct value to players” while avoiding pay-to-win circumstances.

“When individuals began buying and selling stores on eBay in Ultima Online, we had to go through the process of asking ourselves, ‘How do we feel about it?’ Do we want to put a halt to it since we can’t guarantee that the sale will last? Garriott told PCGamesN, “And we’re not getting anything out of it.” “We only receive danger and concerns from those who trade stuff.” [The blockchain] is a method to simply define the economics in a manner that is fair and consistent across the people who are buying, selling, and exchanging these virtual goods.”

We were offered the opportunity to interview Garriott about this new game, but we were told that we couldn’t ask about the many unresolved issues and irregularities surrounding Shroud of the Avatar, which are obviously critical when it comes to the credibility of any new Garriott project, so we declined.

Shroud of the Avatar is a Richard Garriott-helmed MMORPG that was heavily funded by gamers through a 2013 Kickstarter, bizarre crowdfunding stunts, frequent donation telethons, whaling packages, and a $800K equity crowdfunding investment round, during which Portalarium claimed a $25 million valuation. However, the game was dogged by controversy, layoffs, delays, design flaws, and a small playerbase in the end. Garriott stepped down, the new CEO refused to take over, Portalarium closed its doors, and then the company quickly dissolved, handing over SOTA to a newly created indie firm. Throughout it all, corporate representatives stonewalled and insulted the press while avoiding legally necessary SEC disclosures and responsibility to SeedInvest investors.

Prior to the Shroud of the Avatar tragedy, Garriott was the head of NCsoft’s Tabula Rasa, which was shut down after just a year and a half on the market; the Korean press dubbed it a “financial disaster.”

All of this is to imply that even without the cryptobabble, this new game will be difficult to sell to seasoned MMORPG gamers… assuming we were ever the target demographic to begin with.

To see the whole news release, please click here.

Veterans of Ultima form a whole new gaming studio.

Todd Porter and Richard Garriott have set their eyes on new online realms.

April 12, 2022 – DeMeta, a newly created gaming studio started by Todd Porter, a founding producer of Dungeons & Dragons and the original Ultima series, and MMORPG heavyweight and creator of the beloved Ultima series, Richard “Lord British” Garriott, has begun development on an online title that will integrate blockchain technology.

Todd and Richard have already started production, having made substantial recruits in recent months, and are using decades of world-building expertise across genre-defining games like as Ultima, Ultima Online, Lineage, Tabula Rosa, and Shroud of the Avatar.

“Ultima has a massive fan following of more than 25 million gamers. “Our objective is to take MMOs to the next level,” Todd Porter adds, “by giving this massive fan base the chance to help design our next product, and to define the next edition of RPG in the same way that Richard and I built previous versions.”

Griffin Gaming Partners, Sfermion, Dragonfly Capital, gumi Cryptos Capital, Yield Guild Games, and Animoca Brands are among the companies that have funded DeMeta as the US branch of DeHorizon.

“In 1997, my team at Origin released Ultima Online, the first genuine massively multiplayer online game,” Richard adds. “Ultima Online started a genre that has continued to adapt and flourish for more than 25 years.” We’re attempting to recreate the same enchantment in order to improve and revitalize MMOs once again.”

Those interested in learning more about DeMeta and their concept will soon be able to do so by following the company’s social media outlets.

“NFT is an infrastructure that gives a digital item immortality,” said Miko Matsumura, General Partner of gumi Cryptos Capital. “On the other hand, only a genuinely famous team like Richard Garriott and Todd Porter can create game objects worthy of immortality.”


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