As our Kickstarter on PC continues, I’m posting updates on my progress as this is the team’s first game. Last week, I wrote about our progress on the NPCs. It’s been awhile since then so I’ll update you on that. I’m making the NPCs more of a priority now. I’m working on improving their appearance, fixing any bugs, and branching out from their routine behavior. They remain the heart of the gameplay experience and I’m committed to making them fun and engaging.

It has been a long time since we have put out a new game, but that is all the more reason for you to keep checking in on us. We want to make this blog a place where you can find out what we are up to with our game, but we also want it to give you a sense of the gaming world, and how it is changing.

Profane Studios has been hard at work this year. We have been focusing on building gameplay features and testing them to make sure the game plays great. We have also been creating large textures to make the game look more crisp, crisp, crisp. Our next major update will be the introduction of a new environment called the  “Pyramid”, where many of the locations and puzzles in the game will take place.. Read more about what mmo are you playing 2021 and let us know what you think.

Insane Studios has put together another pair theme from Twitter , with a variety of update details for the evolving PvP MMO.

In the first stream, we get most of the updates related to another roadmap update. The developers found a way to fix the bug in player movement, but some features had to be delayed or redefined. The thread goes on to talk about the unexpected completion of the dynamic spawn system, as well as the completion of seas, rivers, improved camera controls, the world region system, and basic chat functionality. Other features such as character visualization, basic attacks, the weapon system, and hitbox mechanics are slightly closer to completion, while things like climbing, swimming, and fall damage have been delayed until July.

According to the roadmap, character customization testing should begin in June, some basic gameplay elements in July, and more in-depth combat testing of things like spells and active skills in August.

The latest edition includes another video preview and additional context for the texture update, where fans can get a look at the texture sphere, which includes elements like sand, stone, and brick, as well as explanations of how the developers are trying to draw the line between a cartoonish style and realism.

Good morning, parishioners!

It’s time for our monthly roadmap update.
Before we begin, we want to share two big news items with you: pic.twitter.com/wP2f8yKG5j

– Profane MMORPG (@ProfaneMMO) 11 Jun 2021

Hello, my friends!

It’s the time of the week to see what we’ve been working on pic.twitter.com/dnxDBG4CWD

– Profane MMORPG (@ProfaneMMO) 18 June 2021

ViewYou can rest assured that we’re hard at work on new features for Profane, and the trailer we’ve recently released gives you an early glimpse of what’s coming. We don’t want to give too much away, but players will be able to drive on any surface on the planet, from ice and snow to desert and grass. This is just the start, so expect even more ground-breaking additions to come as we head into next year.. Read more about ftp mmo 2021 and let us know what you think.

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